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- ggggeeeettttccccoooollll((((3333GGGG)))) ggggeeeettttccccoooollll((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ggggeeeettttccccoooollll - returns the current color
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- iiiinnnntttteeeeggggeeeerrrr****4444 ffffuuuunnnnccccttttiiiioooonnnn ggggeeeettttccccoooollll(((())))
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _n_o_n_e
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- FFFFUUUUNNNNCCCCTTTTIIIIOOOONNNN RRRREEEETTTTUUUURRRRNNNN VVVVAAAALLLLUUUUEEEE
- Returns an index into the color map.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ggggeeeettttccccoooollll returns the current color for the current drawing mode. In
- NORMDR, it is an index into the color map, and is meaningful in both
- single and double buffer modes. ggggeeeettttccccoooollll is ignored in RGB mode. In
- OVRDRW mode, ggggeeeettttccccoooollll returns the color that is drawn into the overlay
- bitplanes, etc.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- color, double, drawmo, getmco, single
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- NNNNOOOOTTTTEEEE
- This routine is available only in immediate mode.
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- PPPPaaaaggggeeee 1111
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